

Links
Release dates
Full Release
1985
Arcade
Jan 07, 1987
famicom
Dec 19, 1987
MSX
Nov 18, 2008
Wii
Jan 21, 2015
WiiU
Developers
Average playtime
2 hours
Main story
N/A
Main + extra
N/A
Completionist
About the game
A 1984 arcade platformer with action RPG elements, Dragon Buster is notable as the first game to feature a double jump. It was also one of the first games to include a life meter (along with Flash Boy and Punch-Out), known as vitality in this game. The game featured side-scrolling platform gameplay and a hub "world view" map similar to the later Super Mario Bros. series. It also featured hack & slash combat, like the later Tritorn and Legend of Zelda series. Dragon Buster was developed and published by Namco. The game is a side-scrolling dungeon crawler, where the goal of the game is for the hero, Clovis, to rescue Princess Celia. Dragon Buster was later ported to a variety of home consoles, notably the Nintendo Entertainment System and the MSX. It runs on Namco Pac-Land hardware, modified to support vertical scrolling
Links
Release dates
Full Release
1985
Arcade
Jan 07, 1987
famicom
Dec 19, 1987
MSX
Nov 18, 2008
Wii
Jan 21, 2015
WiiU
Developers
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