Samurai Shodown III's background
Samurai Shodown III
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Links
  • official
  • wikia
  • wikipedia
  • twitch
  • reddit
Release dates

Full Release

Nov 15, 1995

Arcade

Dec 01, 1995

neogeoaes

Aug 23, 1996

Game Boy

Aug 30, 1996

PS1

Nov 08, 1996

Saturn

Nov 30, 1996

PS1

Apr 27, 2010

Wii

Sep 03, 2010

Wii

Sep 06, 2010

Wii

Jun 11, 2020

PC

Digital Compatibility Release

Jun 28, 2007

PSP

Jun 28, 2007

PS3

Developers

Samurai Shodown III

Samurai Shodown III

Release date

Nov 15, 1995

Genres

Platforms

User score

68%

Out of 30

Average playtime

N/A

Main story


N/A

Main + extra


N/A

Completionist

  • Asset 3
  • Asset 4
  • Asset 5
  • Asset 6
  • Asset 7
  • Asset 8
  • Asset 9
  • Asset 10

About the game

Samurai Shodown III was to be the start of a bold new direction for the franchise. The most obvious difference between this game and the others in the series is the notably darker aesthetic. The more light-hearted characters (Earthquake, Cham Cham, and Gen-an to name a few) from the previous games have been excised, and even the kabuki master, Kyoshiro Senryo, received a redesign, transforming him from a flamboyant stage performer into a grim-faced, muscular man. All of the characters have been completely redrawn. The animation is very smooth for all characters, another departure from the graphical style of the second game.

Links
  • official
  • wikia
  • wikipedia
  • twitch
  • reddit
Release dates

Full Release

Nov 15, 1995

Arcade

Dec 01, 1995

neogeoaes

Aug 23, 1996

Game Boy

Aug 30, 1996

PS1

Nov 08, 1996

Saturn

Nov 30, 1996

PS1

Apr 27, 2010

Wii

Sep 03, 2010

Wii

Sep 06, 2010

Wii

Jun 11, 2020

PC

Digital Compatibility Release

Jun 28, 2007

PSP

Jun 28, 2007

PS3

Developers

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