

Links
Release dates
Full Release
Feb 11, 1989
Arcade
1989
Amiga
1989
Amiga
1989
ACPC
1989
Atari-ST
1989
C64
1989
ZXS
1990
C64
1990
DOS
1990
ZXS
Mar 27, 1992
Genesis/MegaDrive
Developers
Average playtime
0 hours
Main story
N/A
Main + extra
N/A
Completionist
About the game
The sequel to OutRun features similar basic gameplay to the original, with the action viewed from behind the car, and the challenge being to complete each stage within the time limit. Contact can cause the car to spin, slow down or even flip; in each case you will lose time. There are 16 stages set across the US, gradually moving from east to west, all depicted differently visually. After every 4 levels, you go into a shop screen, with a choice of upgrades. As the title implies, you now have a turbo booster installed, which speeds up the car, although over-use can cause the engine to overheat, and it is not recharged until each shop section. You have 5 continues, and failure to complete the course within the time limit costs you one.
Links
Release dates
Full Release
Feb 11, 1989
Arcade
1989
Amiga
1989
Amiga
1989
ACPC
1989
Atari-ST
1989
C64
1989
ZXS
1990
C64
1990
DOS
1990
ZXS
Mar 27, 1992
Genesis/MegaDrive
Developers
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