Cathode Ray Tube Amusement Device's background
Cathode Ray Tube Amusement Device
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Enlaces
  • twitch
Fechas de lanzamiento

Full Release

1947

analogueelectronics

Desarrolladores
    Distribuidores

      Cathode Ray Tube Amusement Device

      Cathode Ray Tube Amusement Device

      Fecha de lanzamiento

      1947

      Géneros

      Plataformas

      Puntuación de usuarios

      N/A

      Tiempo de juego promedio

      N/A

      Historia principal


      N/A

      Principal + extra


      N/A

      Completista

      Acerca del juego

      The cathode ray tube amusement device is the earliest known interactive electronic game to use a cathode ray tube (CRT). It is a device that records and controls the quality of an electronic signal. The strength of the electronic signals produced by the amusement device is controlled by knobs which influences the trajectory of the CRT's light beam. The device is purely electromechanical and does not use any memory device, computer, or programming. The player turns a control knob to position the CRT beam on the screen; to the player, the beam appears as a dot, which represents a reticle or scope. The player has a restricted amount of time in which to maneuver the dot so that it overlaps an airplane, and then to fire at the airplane by pressing a button. If the beam's gun falls within the predefined mechanical coordinates of a target when the user presses the button, then the CRT beam defocuses, simulating an explosion.

      Enlaces
      • twitch
      Fechas de lanzamiento

      Full Release

      1947

      analogueelectronics

      Desarrolladores
        Distribuidores

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