Dead or Alive's background
Dead or Alive
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Enlaces
  • official
  • wikipedia
  • twitch
Fechas de lanzamiento

Full Release

Nov 26, 1996

Arcade

Oct 09, 1997

Saturn

Mar 12, 1998

PS1

Mar 31, 1998

PS1

Jul 01, 1998

PS1

Dec 10, 2008

PS3

Desarrolladores
Distribuidores

Dead or Alive

Dead or Alive

Fecha de lanzamiento

Nov 26, 1996

Géneros

Plataformas

Puntuación de usuarios

61%

de 30

Tiempo de juego promedio

1 hours

Historia principal


9 hours

Principal + extra


14 hours

Completista

  • Asset 2
  • Asset 3
  • Asset 4
  • Asset 5

Acerca del juego

Dead or Alive is a fighting game and the first entry in Team Ninja's long-running Dead or Alive series. Its most defining features were its speed and countering system. Dead or Alive put an emphasis on speed, and relied more on simplistic commands and reaction time. Furthermore, its countering system was the first in the fighting genre to utilize different commands that corresponded to each type of attack. There are two kinds of holds, an Offensive Hold (OH) and a Defensive Hold (DH). The latter are executed by holding back or forward on the directional pad along with the guard input to either force away or counter-damage an opponent. The Playstation port of the game was later backported for arcade and titled Dead or Alive++.

Enlaces
  • official
  • wikipedia
  • twitch
Fechas de lanzamiento

Full Release

Nov 26, 1996

Arcade

Oct 09, 1997

Saturn

Mar 12, 1998

PS1

Mar 31, 1998

PS1

Jul 01, 1998

PS1

Dec 10, 2008

PS3

Desarrolladores
Distribuidores

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