Onimusha: Dawn of Dreams's background
Onimusha: Dawn of Dreams
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Enlaces

  • official
  • wikipedia
  • twitch

Fechas de lanzamiento

Jan 26, 2006

PS2

Mar 08, 2006

PS2

Mar 18, 2006

PS2

Distribuidores

Onimusha: Dawn of Dreams

Onimusha: Dawn of Dreams

Fecha de lanzamiento

Jan 26, 2006

Géneros

Plataformas

Puntuación de usuarios

72%

de 20

Tiempo de juego promedio

18 hours

Historia principal


21 hours

Principal + extra


26 hours

Completista

  • Asset 2
  • Asset 3
  • Asset 4
  • Asset 5
  • Asset 6

Acerca del juego

Onimusha: Dawn of Dreams is the sixth installment of Capcom's Onimusha overall series, while being the fourth game in the canonical main series. While game retains the action elements from previous Onimusha, it offers a more varied amount of weapons as well as the option of going back to previous stage to unlock new content. The game also introduces a 3D camera as well as the ability to continuously fight alongside AI controlled characters who move depending on the player's orders. Dawn of Dreams was announced by Capcom due to high fan demand and several Capcom members realizing they could expand the action elements from Onimusha after working in Shadow of Rome. The game was designed in order to appeal to skilled gamers rather than the general market which resulted in appealing designs rather than realistic.

Enlaces

  • official
  • wikipedia
  • twitch

Fechas de lanzamiento

Jan 26, 2006

PS2

Mar 08, 2006

PS2

Mar 18, 2006

PS2

Distribuidores

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