Dead or Alive's background
Dead or Alive
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Links
  • official
  • wikipedia
  • twitch
Release dates

Full Release

Nov 26, 1996

Arcade

Oct 09, 1997

Saturn

Mar 12, 1998

PS1

Mar 31, 1998

PS1

Jul 01, 1998

PS1

Dec 10, 2008

PS3

Publishers

Dead or Alive

Dead or Alive

Release date

Nov 26, 1996

Genres

Platforms

User score

61%

Out of 30

Average playtime

1 hours

Main story


9 hours

Main + extra


14 hours

Completionist

  • Asset 2
  • Asset 3
  • Asset 4
  • Asset 5

About the game

Dead or Alive is a fighting game and the first entry in Team Ninja's long-running Dead or Alive series. Its most defining features were its speed and countering system. Dead or Alive put an emphasis on speed, and relied more on simplistic commands and reaction time. Furthermore, its countering system was the first in the fighting genre to utilize different commands that corresponded to each type of attack. There are two kinds of holds, an Offensive Hold (OH) and a Defensive Hold (DH). The latter are executed by holding back or forward on the directional pad along with the guard input to either force away or counter-damage an opponent. The Playstation port of the game was later backported for arcade and titled Dead or Alive++.

Links
  • official
  • wikipedia
  • twitch
Release dates

Full Release

Nov 26, 1996

Arcade

Oct 09, 1997

Saturn

Mar 12, 1998

PS1

Mar 31, 1998

PS1

Jul 01, 1998

PS1

Dec 10, 2008

PS3

Publishers

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